Extreme Low-Temperature Charizard: Low Temperature Charizard usually live near the north and south poles near frozen volcanoes. They have adapted by growing a thick layer of fur over their skin, which is also fire resistant. If a Low Temperature Charizard is moved to a warmer environment, it easily overheats. Cross Breed of Typhlosion and Charizard.
DNA Strain: Breedable, Hereditary.
Spiked Charmeleon: Due to a slight DNA fragmentation when born, it now has a broad spike on its back. This is very rare, and affects its overall strength. Do not approach, as spiked charmeleon lack reason. They may even be thrown into a fit of rage just by being noticed. All spiked charmeleon naturally know "Overheat."
DNA Strain: Breedable, Random, Fragmented.
Incendiary Charmander: Breeding Pokémon usually results one of the two Pokémon you are breeding with. However, Incendiary Charmander was created from a gene fracture between a Typhlosion and a Charizard, causing it to become a mixture of both of its parents. Incendiary Charmander designate their life energy by their external heat given off by its skin. If angered, this Pokémon sets its entire body alight, burning anything in its wake. This makes it especially vulnerable to water, making its life expectancy rate very low, especially during rain storms. The Flash Fire ability and the move “Overheat” are naturally known by Incendiary charmander.
DNA Strain: Fractured, Breedable, Random.
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Mountainous Cyndaquil Evolution Tree:
Jagged Cyndaquil: These little critters are similar to a regular Cyndaquil, but their nose is short, have a more pale color palette, back fur is yellow, and they have a small tail. Jagged Cyndaquil have a similar moveset to that of a regular Cyndaquil, except, its flames are shorter and weaker. The flames on it are yellow rather than red, due to this major temperature difference. However, there is a reason to this weakening evolution: It's back is lined with magma from where it's flames originate from. If attacked, this Pokémon can unleash a powerful potent, but short flame that can be very painful to its enemies. Jagged Cyndaquil live in mountainous regions, which is where they have adapted and originated from for many years.
DNA Strain: Adapted
Edged Quilava: Second Evolution in the Mountainous Cyndaquil Evolution Tree, Edged Quilava have the same color palette of its previous evolution, but still look like regular Quilava. It's tail grew longer, and it's flames now further line it's back, as well as on top of its head. One noteworthy adaptation: Edged Quilava have taller legs that, mixed with its longer tail, enable it to balance off ledges, ravines, and even jump entire canyons. Though, not hostile unless provoked, Edged Quilava have developed a defensive maneuver to protect itself: ramming into opponents with its thick skull and even full body. Its fire has hardened the skeletal structure, as the magma inside the Edged Quilava began to cool down. This laced it's cranium, body, and parts of its legs with rock and obsidian. Not only that, but its fire now burns even while asleep. Why? Due to its magma cooling, Edged Quilava NEED to keep their internal magma heated, otherwise they could lose the ability to use fire type moves entirely. This weakness is also its strength, as this enables Edged Quilava to use flame wheel with ease, and even power up specific fire-type moves.
DNA Strain: Adapted
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Sparky Cyndaquil: Genes passed on from Luxray have altered the strain of its offspring cyndaquil to naturally charge electricity. However, not as efficient as a shinx’s electric charge, a sparky cyndaquil can discharge electricity involuntarily by lashing out its flames. The electricity it produces is created similar to a geothermal generator, using heat as its fuel source, which is naturally produced inside of fire types. Cross Breed of Luxray and Typhlosion.
DNA Strain: Breedable, Hereditary.
Powerhouse Typhlosion: Throughout its evolution, the Powerhouse Typhlosion has gained a greater control of its internal electricity. This has allowed it to focus its electrical current to its muscles, flames, or other body parts, giving it a combat advantage. It's fire is yellow not because of its temperature, but because the electricity it produces outputs towards its flames in combat. This gives the flames an incredible yellow sheen, as well as a “shocking” surprise towards its foes. One touch of its electrified flame will leave its victim paralyzed and burned; a deadly combination in battle when you're against the fastest Typhlosion variant. In fact, a Powerhouse Typhlosion uses electricity to increase the speed of which its muscles react by sending down predetermined charges to any part of its body, allowing for almost instant action response time. It's final combat advantage lies within its fur. The electrical current flows through the Powerhouse Typhlosion’s pelt, causing the fur on its skin to bristle. Touching it will simply shock you, but running full force into it would absolutely fry your innards. Each strand of fur has its own voltage, meaning just touching it wouldn't do much, but slamming into its fur all at once will simultaneously release a low voltage shock through every strand of hair, adding up to extremely high voltages capable of stopping the heart of an Indian Elephant, let alone frying it to death. Powerhouse Typhlosion typically live in grassy plains or near areas with extraordinary, yet dangerous storm conditions. They mostly feast on electricity unless prey is near. Lightning strikes are an easy way to locate Powerhouse Typhlosion, as that is their main source of electricity. Instead of hunting for electrical sources, they let lightning strike their bodies, instantly resupplying their internal electrical current, as well as overloading them. An overloaded Powerhouse Typhlosion is extremely deadly. It's electricity becomes unstable, and bolts of lightning randomly strike anything nearby. Until it's internal storage has depleted to a normal level of electricity, overloaded Powerhouse Typhlosion remain in a rampageous state.
DNA Strain: Breedable, Hereditary
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Endothermic Quilava: An Extreme DNA fracture occurred during its evolution to reverse its production of fire. Endothermic Quilava are usually blue with teal, crystal eyes. They use flames similar to a regular Quilava, but instead of burning their foes, they freeze them to death. Such an extreme fragmentation is exceedingly rare, as much as it is deadly to encounter. Endothermic Quilava hide themselves in their own blizzard, and freeze themselves into the ground until predator or prey disturbs its territory.
DNA Strain: Extreme, Fractured
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Dark Typhlosion: A hereditary advancement from a dark type led to the creation of Dark Typhlosion. It's skin is charcoal, and the red spots turned scarlet. Because of its dark-type heredity, it is mostly concealed until threatened or until it senses prey. The flames are a bristling blue, much hotter than a regular Typhlosion’s flames. Dark Typhlosion tend to wander and aren't territorial, but are extremely hostile. They devour their prey in flames by repeatedly dashing back and forth, scorching them until they are roasted alive.
DNA Strain: Hereditary
Venomous Snivy: Snivy are very vulnerable to predators, as they rely on speed and stealth to hide and flee from enemies. Through natural selection and mutation, Snivy have adapted to this weakness through the creation of venom. Venomous snivy are extremely similar to regular Snivy, except they have a red line on their back that stretches from their head to their tail. Fangs are also noticeable, but hard to distinguish, as they are very small. These fangs secrete venom that paralyses its enemies, but does no harm. However, if bitten enough, its victim will fall into a coma and stop breathing. Snivy don't have any prey, as they use photosynthesis to create food automatically, so finding a victim of a venomous Snivy’s venom is exceedingly rare.
DNA Strain: Mutation, Natural
Thorned Servine: Snivy’s evolution line is mostly based around self defense, but due to natural selection and adaptive mutation, Thorned Servine are an opposite to Snivy’s evolution line. It's back is lined with thorns, which seems very odd, but not intimidating. However, if you provoke a Thorned Servine, prepare to become a human porcupine. It's body holds double the amount of vines than a regular Servine, and each of those vines are laced with jagged thorns that can easily tear through flesh. Thorned Servine don't rely on sunlight to live; instead, they rely on hunting medium sized prey. This is because it's origin is of the jungle, which gets no sunlight under its massive canopies, causing the adaptive mutation of Thorned Servine, evolving to a predator instead of prey.
DNA Strain: Mutation, Natural.
Camouflaged Serperior: Massive amounts of photosynthesis and drastic shading differences caused a mutation to occur between Serperior’s evolution. It's cells became clustered into tiny groups along its skin, almost identical to scales of a kecleon. Each one of these clusters absorbs a huge amount of light, then changes color to adapt to its surroundings. Because of this, Camouflaged Serperior are almost invisible in high light levels, but are very noticeable in low light, as its cells absorb even the faintest amount of light around Serperior, causing it to shine like a lightbulb.
DNA Strain: Mutation, Adaptation, Random, Possible Fragmentation?
Auric Chikorita: Chikorita are small, green quadrupeds that roam fields. Their beads around their neck are actually the buds of what will soon become flowers. Auric Chikorita are a hereditary offspring of a Meganium and a Sylveon. It's buds are a sheen pink, and it's eyes are blue. Auric Chikorita affect the earth around it by conjuring aura to blossom flowers, grow grass, and even reviving dead organisms. If caught in a pinch, Auric Chikorita use their buds to radiate a soothing aura that calms nearby Pokémon, including its attacker. After a bit, the attacker becomes deprived of energy and slowly dozes off. This gives the Auric Chikorita a chance to flee, or, in rare cases, recruit even the mightiest of Pokémon to become allies due to its friendly aura.
DNA Strain: Hereditary
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Spotted Bayleef: Very little is known about Spotted Bayleef, as nobody has dared to even go near one. However, there are two facts that have been proven about it. The first is that Spotted Bayleef aren't hostile. They are pacifist, but their spotted neck provides uncontrollable protection from hostile encounters. This is the second fact: their spots release many spores of different types. Not only that, but if angered, the spots “bleed” across the Spotted Bayleef’s body, causing an even denser coat of spores to open. Poison spores, stun spores, and many other spores wither their enemies down, until they cannot breath, move, or even open their eyes due to the immense pain and illness the spores produce once in contact with skin. When not in use, Spotted Bayleef’s spots turn green, and green bulbs similar to a Bulbasaur’s open up, releasing seeds that revitalize the ground with grass, flowers, and many different types of flora.
DNA Strain: Mutated, Possible Crossbreed, ??? (More Research Needed)
Venus Meganium: Gentle creatures that roam around in dense forests and jungles. Their flower attracts Pokémon with its natural honey-like scent. Upon closer inspection, Venus Meganium have yellow spores attached to their flower. These spores, upon contact with skin, paralyze its victim. Soon after, the Venus Meganium reveals itself and lashes at its prey with vines covered in poisonous spores that burn its prey alive. Its Antennae are used to determine the life energy within its prey. After the prey has stopped moving, the Venus Meganium slowly sucks the life energy out of it through its vines, and leaves the carcass behind. Venus Meganium are hard to spot in areas of dense forest. Its skin is Dark, and its flower is a lively, bright pink with yellow spots. Do not go near any flowers bigger than five feet in diameter. Venus Meganium usually have flowers of this size, which is a lot bigger when compared to a regular Meganium. Likewise to Thorned Servine, Venus Meganium adapted to dense, shady environments where light is scarce.
DNA Strain: Adaptation, Natural.
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Molten Sandslash: Most Sandslash hibernate underground during winter seasons, as ice weakens their ability to walk and use moves. However, millions of years ago during the Tyrunt era, Sandslash hibernated for extremely long periods of time, which caused the ground around it to sink in and engulf it entirely, taking it through the rock cycle. Once one of these Sandslash get pushed it into a pocket of lava, they awaken and dig out of the ground, usually taking a day in time because of how deep in the ground it moved during its extended hibernation. As it emerges, the lava still coated on the Sandslash seeps into the skin, melting its insides. Lava on its outside shell heats its brown spikes, causing a molten shell of hot spikes and magma to form. Due to lava cooling on the outside of Sandslash’s shell, obsidian forms, making its back become extremely heavy. After a few eras, these Sandslash have grown a tail to balance out its front-heaviness and become extremely agile. The lava inside the Pokémon now acts as a natural fire producer, allowing the newly created Molten Sandslash to use fire attacks that are weak, but extremely painful upclose. The lava has also burnt the cellular walls of the skin cells on the surface of it, causing its appearance to become blackened in every area other than the stomach, of which glows orange from the lava trapped inside. It's back has also become super-heated from the internal lava, as its spikes glow orange the closer they are to its body. This gives a hardened characteristic to this pokemon’s spikes, causing enemies to become burnt if they even touch the tip of its back shell. Molten Sandslash are a marvel of Pokémon adaptation, and are the oldest living Pokémon species to date. Data shows possible Sandslash populations originating from before the Tyrunt era, but, due to their skeletal structure being made of sediment and hard, rock like substances, no fossils can be found of a Sandslash. Molten Sandslash can be found in humid areas, such as jungles or rainforests, but only in spring and summer. They can also be found near deceased volcanoes
DNA Strain: Extreme Adaptation, Ancient.
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Overgrown Totodile: Totodile are known for their huge jaws. Their jaws can easily rip apart flesh, and the amount of force in one bite is equal to the force a steel sheet presser. However, when devouring prey, Totodile can inadvertently eat plants and other indigestible materials. This is how Overgrown Totodile are formed. Parasitic algae enters through the jaws of a Totodile and, over a year's time, grow in the stomach. After a bit, the algae grows throughout the Totodile, puncturing skin, muscle, and even vital organs until reaching the skin. The Totodile feels no pain as the algae spreads through its body. Once this algae reaches the skin, it seeps green liquid from its ends, creating a thylakoid-membrane directly under the skin’s surface. This thykaloid-membrane covers the underside of the Totodile’s skin, allowing photosynthesis to take place. Spores and thorns grow from the algae, creating leaf-like appendages around the arms, legs, and head. The spores become latched onto the jaws of the Totodile while trying to escape the stomach, causing every bite to have a random effect on its victim: poison, paralysis, or even sleep. After reaching maturity, the algae releases microscopic seeds, which latch onto the teeth of Totodile. If the seed comes into contact with another water type, it sprouts instantly, only to hopefully be accidentally swallowed by another water-type Pokémon. If it gets swallowed by a Pokémon without the water typing, it acts as a leech seed, but fades away after a day. The Totodile has created a symbiotic relationship with this unknown algae, to the point of becoming one with it. A marvel is what this Pokémon is, showing how living in the wild isn't simply “kill or be killed.”
DNA Strain: Symbiotic
Glacial Croconaw: Most Croconaw develop in humid environments, where water is warm and prey is plentiful. However, other Croconaw are forced to migrate to colder waters, causing many to perspire from hypothermia. However, through natural selection, a new breed of Croconaw was born. Glacial Croconaw usually live in cold environments towards either the north or south poles. Their skin is a slightly darker blue, but the yellowish part on their bellies have turned a crystal, light blue. Pupils are usually a lighter shade or an extremely dark shade of blue. The spikes on their back and tail have also matched this color palette, making them an icy blue. The skin of a Glacial Croconaw is very thick; keeping it warm by trapping heat. The skin also lets water stick to the surface and freeze, creating an icy armor that protects against most attacks. The teeth of a Glacial Croconaw have also become coated in ice, causing frostbite to occur wherever it's foe is bitten. Glacial Croconaw are rarely seen in warmer environments, as they tend to overheat due to their skin constantly trapping in heat.
DNA Strain: Adaptation, Natural
Brutalisk Feraligatr: Feraligatr’s are generally bulky, with a high muscle-to-fat ratio. In fact, most of their body mass is actually made of muscle. The little amount of fat within a Feraligatr’s body is what keeps it warm in cold seasons and climates. Brutalisk Feraligatr totally lack this layer of fat, and instead have another thick layer of muscle. This enables them to easily tear apart anything they want. Objects, such as diamonds, can be easily shattered by a Brutalisk Feraligatr’s jaws, meaning very few objects can actually defend you from an attack. Their speed is extreme, and almost tops the speed of a Jolteon. However, due to their mutation in body muscle rather than intelligence, these being are somewhat dumb. Brutalisk Feraligatr constantly lose direction and get lost from their nests. Another common difficulty is remembering who their allies are, causing them to attack their trainers accidentally. Due the loss of extra fat, these creatures roam freely on land, as they cannot control their buoyancy in water. Brutalisk Feraligatr can be found in warm climates near the equator.
DNA Strain: Adaptation?, Mutation, Fragmentation.
(THIS JOURNAL IS STILL A WORK IN PROGRESS! ANY DESCRIPTIONS, IDEAS, SUGGESTIONS, AND ART DESIGNS MUST BE SUBMITTED VIA DISCORD TO THE USERNAME "FOXY GRANDPA." Or, if you're feeling a bit lazy, just put your suggestion into the comments, and I may or may not read them.)